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Code City: Programming with micro:bit
In this contribution you will find a practice booklet to learn to program with the BBC micro:bit. This booklet was compiled as part of the Code City project in which students learn to code.
Code City is realized by District09 , Fyxxi …
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Magical trio: Video
Video explaining how to easily create word lists in Quizlet from Google Translate and Google Spreadsheet.
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Making Sentences: Program
A program to learn to make sentences in any language.
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Learn to draw with SketchUp 3D: Presentation
In this Prezi presentation you will learn more about the Sketchup 3D drawing program and how you can get started with it. Includes, among other things:
- what is SketchUp;
- what is 3D drawing;
- introduction to SketchUp;
- menu bar;
- to practice; …
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Making language exercises: Tool
Tool for creating interactive language exercises for your students. Via the link you will find instructions and installation tips.
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Calepino: Guide to adding words
Calepino is an app to keep a dictionary on your smartphone. The use is very intuitive, but students or course participants sometimes have some difficulty with it the first time. This document is a manual on how to add words.
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Game Master: Educational games
On the GameMeester website you will find the following games:
- practice mouse skills;
- app to practice latin inflections;
- app to practice spelling;
- letter recognition app;
- ...
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Tutorial for Marvel: App design
Marvel is a design platform that turns a mock-up into interactive mobile experiences, all without coding. The end result is a prototype that looks and feels just like the real thing, but takes minutes to make instead of days and weeks.
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The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
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Box of tricks for a successful exchange: Brochure
UNamur students made this 'box of tricks for a successful exchange'. They based themselves on interviews with ten families who exchanged information in a family context via Swap-Swap. Can also be useful for class exchanges where students stay with …
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Re-enacting the Internet: Computational Thinking
Your students learn how the internet works through this game.
They learn the concepts of servers, URL addresses, web addresses, IPs, DNS,....
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Relay Programming: Unplugged Programming
We build on the skills from programming on graph paper. The emphasis now is on the importance of sequence and the process of debugging to bring programs to a successful conclusion.
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