-
AIVA: Making music using artificial intelligence
AIVA is an artificially intelligent tool, ideal for classical and film music, making it particularly suitable for music education and projects.
Translated by
App or softwareTeacher, ICT co-ordinator, … -
Suno: Making songs with artificial intelligence
Suno is an artificially intelligent music tool that focuses on simplicity and accessibility, perfect for teachers without a musical background.
You can easily write your own song to use in class.
Translated by
App or softwareTeacher, ICT co-ordinator, … -
Help the Easter Bunny: Eduscape
In the Easter theme, you look for a four-digit code. For this you have to perform various assignments in which you practice on the following subject matter:
- hare 1 = math
- times tables;
- sharing tables;
- share with remainder;
- multiply and divide by …
Translated by
Interactive exercise (98)Teacher - hare 1 = math
-
Eduscape in space: Reading a clock to 1 minute
Time has been stolen by aliens. Solve the quests with the clock hand and bring time back to Earth.
Translated by
Interactive exercise (57)Teacher -
Eduscape in space: Clock reading to 5 minutes
Time has been stolen by aliens. Solve the quests with the clock hand and bring time back to Earth.
Translated by
Interactive exercise (70)Teacher -
Fractions: Eduscape
In this eduscape you have to help the scientists to make a medicine.
You look for three ingredients that you can earn by solving assignments in the labs.The eduscape contains the following exercises:
- linking fractions to the accompanying visual …
Translated by
Interactive exercise (159)Teacher -
Slide to the top: Arrange fractions, decimals and percentages
Arrange fractions, decimals, and percentages from smallest to largest.
You can choose from three games:
- arrange fractions,
- arrange fractions and decimals,
- Arrange fractions, decimals, and percentages.
Translated by
Interactive exerciseTeacher, ICT co-ordinator -
Fraction Fling: Matching pie presentation to the correct fraction
At the top is a cake show. Shoot the catapult at the corresponding fracture.
Before the game starts you can choose whether you want to practice with fractions smaller or larger than a whole.
Translated by
Interactive exercise (7)Teacher, ICT co-ordinator -
Math man: Mental arithmetic to 100
Play Pacman and practice mental arithmetic up to 100. Move through the maze and first walk to a question mark. You then get an exercise. Then catch the ghost with the correct answer.
If you play this game on your computer, you do not need to register. …
Translated by
Interactive exercise (3)Teacher, ICT co-ordinator -
Number patterns: Complete number sequences up to 100
Fill in the missing numbers in a number sequence. With the practice game you have unlimited time. In the racing game you have to complete the series within a certain time.
If you play this game on your computer, you don't need to log in. If you …
Translated by
Interactive exerciseTeacher, ICT co-ordinator -
Clear it: Add up to 20
At the top you can see which number you have to make. Click on the numbers in the grid until you have the requested number. This allows you to practice adding up to 20.
If you play this game on your computer, you don't need to log in. If you play …
Translated by
Interactive exerciseTeacher, ICT co-ordinator -
Number race: Even and odd numbers
Before the game starts you can choose from four different games:
- indicate even numbers,
- indicate odd numbers,
- indicate numbers less than a certain number,
- indicate numbers greater than a certain number.
During the game you drive a car. If you drive …
Translated by
Interactive exerciseTeacher, ICT co-ordinator