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Storytelling kiosk: Digital kamishibai
On the digital story kiosk there are 98 stories to see and this in 21 different languages. Via the touchscreen, children can quickly and easily choose a story in a language of their choice.
- the aim is appreciation of the home language and multiple …
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Tangible material (3) -
Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Tangible material -
The library of rescued memories: CD-ROM with exhibition panels
Centropa collected and digitized photos and interviews of 70 Jews from all over Europe who experienced the war. Their story is told in this exhibition with more than 110 posters and panels. The photos and testimonials are organized by country and …
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Tangible materialOrganisation, company, NPO