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Symmetry axes and mirroring
You solve the following exercises:
- draw lines of symmetry;
- indicate asymmetry;
- indicate whether a reflection has been drawn correctly;
- indicate similar figures.
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Interactive exerciseTeacher -
EDUbox Health: Command Sequence
This BookWidgets was created based on the VRT's EDUbox regarding health and only concerns the processing of the first part. In it, students learn to think about what exactly health is. They discover the status of their own health and that of …
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Interactive exerciseTeacher -
How do you live to be a hundred years old without getting sick?: Listening and watching assignment
In these BookWidgets, the students prepare for the viewing and listening fragment by looking up a photo and information about Dan Buettner, who researched which factors ensure that you can age healthily. Then they watch the video from the …
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Interactive exerciseTeacher -
Guess your picture: Detail perception
Which image is hidden?
Tap 1 or more question marks and see part of the image.
Then guess which picture you see.
Check your answer by viewing the full image.Translated by
Interactive exerciseOther -
Carnival: Search plate
Find the requested image or color and tap it.
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Interactive exercise (3)Other -
Christmas: Visual discrimination
Search specifically and click on the requested detail.
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Interactive exercise (3)Other -
Practice times tables : Slot machine
This slot machine generates times table exercises. Spin the digital wheel and solve the exercises.
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Interactive exercise (5)Teacher, ICT co-ordinator -
Brain Teaser: Honeycomb 10
This is a honeycomb puzzle! In a honeycomb puzzle, the numbers 0 to 9 must be filled in. Each digit may only be used once. Adding the numbers in the comb creates the number on the side.
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Interactive exercise (3)Teacher -
Brain Teaser: Honeycomb 9
This is a honeycomb puzzle! In a honeycomb puzzle, the numbers 0 to 9 must be filled in. Each digit may only be used once. Adding the numbers in the comb creates the number on the side.
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Interactive exerciseTeacher -
Brain Teaser: Honeycomb 8
This is a honeycomb puzzle! In a honeycomb puzzle, the numbers 0 to 9 must be filled in. Each digit may only be used once. Adding the numbers in the comb creates the number on the side.
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Interactive exerciseTeacher -
Brain Teaser: Honeycomb 7
This is a honeycomb puzzle! In a honeycomb puzzle, the numbers 0 to 9 must be filled in. Each digit may only be used once. Adding the numbers in the comb creates the number on the side.
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Interactive exerciseTeacher -
Brain Teaser: Honeycomb 6
This is a honeycomb puzzle! In a honeycomb puzzle, the numbers 0 to 9 must be filled in. Each digit may only be used once. Adding the numbers in the comb creates the number on the side.
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Interactive exerciseTeacher