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Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
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Tangible material -
Talkr: Let pictures talk
The Talkr app allows you to let photos speak. By importing your own or other photos, you bring the character in the photo to life, as it were.
The Talkr Live app offers the same possibilities. However, it is possible to record live. When using the app …
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VOTE@VLAIO
The Flemish Government wants to strengthen the interest in Flanders in science and technology. This is to realize a greater intake in STEM education and progression to STEM positions in the professional field, and also to increase STEM literacy …
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School Fab Lab AR: Machines in your classroom
With the School Fab Lab AR app you can bring various manufacturing machines into your space via augmented reality using an iPad or iPhone. For example, you can get a 3D printer with which you can experiment virtually.
Students learn how 3D …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
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Downloadable resource (9)Teacher -
Talking about sexting with students and students
What's the best way to talk to teens about sexting? In this article, the authors discuss a possible approach. They also provide tips and links about what you as a teacher need to know and what you can do when you talk to young people about the …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
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Optimization of training and guidance in the assembly
COSMO (COgnitive Support in Manufacturing Operations) is a research project on Augmented and Virtual Reality in assembly. You can follow the research project on the website and as the project progresses (free) didactic material will also be shared …
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Nettiquette - Explobots
Nettiquette is a combination of the words network and etiquette. They are norms regarding behavior on the internet and everything that goes with it, such as the use of smartphone, e-mail, social media...
This document lists 31 of these standards.
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Downloadable resource (47) -
Media literacy: Learning path
The Media Literacy Learning Line summarizes which media literacy competencies an average child should develop at every age. She gives substance to the final objectives and curricula according to the framework of the Mediawijs Competency Model. A …
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Downloadable resource (43)