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Artificial Intelligence and Ancient Greek: Project Description
Article about a project developed to bridge the gap between classical languages and modern computer techniques and programming languages, providing an introduction to the world of artificial intelligence and its possibilities, but also its …
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Latin and Game Design: Project Nicolai Klimii
Latin and programming seem like opposites that you wouldn't immediately use in the same context. This game project, which is a collaboration between the Educational Master UGent and the Sint-Lievenscollege, proves the opposite. We hope to …
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Building blocks for effective language programmes: Practical guide for language support in nursery, primary and secondary education
The manual is a practical guideline for researching language integration processes. It provides a practical guide to language support.
This guide describes six building blocks that help you stimulate language development and support students …
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Formative evaluation in language education: Development toolbox a.d.h.v. participatory research
Presentation of a session on the School-heart research study day of 14 February 2019.
Evaluation theme / Inside class differentiation
In this session, participants are introduced to how participatory action research was conducted in the context of …
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