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Using generative AI safely and responsibly: Toolkit for the classroom
This toolkit, developed by Microsoft, is designed for teachers who teach students aged 13 to 15. It aims to introduce generative AI in an accessible way and build awareness among young people by illustrating the risks to safety and mental …
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Explore OctoStudio: All kinds of ideas
Here is a collection of ideas for creating and coding using OctoStudio. Discover different ways to combine code with everyday materials as tools. Some are full-fledged projects, others are little sparks to spark your own coding creativity.
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How to deal with translation sites?
A lesson developed around the pitfalls of translation sites, with a focus on translations from French to Dutch. This lesson makes students reflect on shortcomings, but also on the opportunities of well-known translation sites such as DeepL, …
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Micro:bit and Mario Kart: Coding Activity
Fully developed (English) lesson project from Digital Schoolhouse in which students program a micro:bit to show animations to Mario Kart racers while they drive around a race track. The workshop starts with students creating animation ideas on …
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Art chat cards: Engaging in conversation through art
Our art chat cards invite you to talk to your class group based on a selection of works from the MSK collection.
Together you can talk about everyday topics such as clothing, hobbies, parties, holidays, the senses... In addition, it is a …Translated by
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Modern Languages: Reaction Game
Attention game or reaction game in which students receive a card with an assignment in Dutch, French or English. They only carry out their assignment when it is their turn. They find out exactly when it is their turn by watching and listening …
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Exploring Mars
During these English-language labs, students gain practical experience in using IoT using an ESP32. They learn to collect and analyze data.
The concept of these labs is to demonstrate the importance of IoT. While exploring and colonizing planets, it …
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Astro Pi: Your code in the Space Station
The European Astro Pi Challenge offers your students the opportunity to conduct scientific research in space by writing computer programs that run on Raspberry Pi computers on board the International Space Station.
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Pronouns vs Pronouns: Auxiliary Map
This is a help card about personal and possessive pronouns and the difference between Dutch and English.
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Conditional Instructions with Cards: Programming Unplugged
After introducing conditionals , if statements and loops , the whole class can work together or in groups with this playing cards assignment. They do this using a pre-written program in a fake computer language or plain JavaScript.
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Code Week: Attendee Certificate Template
Are you participating in EU Code Week by organizing a programming activity in your class or school? Then you can give your students or colleagues a certificate of participation that proves that they developed computational thinking skills and …
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Qui est-ce?: Game board
Digital game board and game rules for a game Who is it?, Qui est-ce?
The game can also be used to practice other languages, if you translate the rules, because the game board itself is not tied to a language.
For game rules, see Usage.
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Downloadable resource (58)Teacher