-
Monkey chooses a card: Learning sounds and letters while playing
Monkey chooses a card is a game box with which children learn sounds and letters while playing. Isabelle Gielen came up with twenty game ideas for the children's book Monkey reads a letter .
Isabelle Gielen also developed an online supplement for …
Translated by
Tangible materialOrganisation, company, NPO -
Who helps the frog: Cooperative game that stimulates cognitive and social-emotional skills
Who helps the frog? is a wonderful cooperative game for children aged 4-8 years that makes them much wiser both cognitively and socially-emotionally. The cards are in two languages. Dutch on one side, French on the other.
TARGETS
Preschoolers and …Translated by
Tangible material -
JAC: Borrow training material
For professionals who want to get started with the theme of relationships and sexuality in a group or individual guidance, we can also borrow training material free of charge. If desired, we offer consultation to support the use of this material. …
Translated by
Tangible material -
Code names: Expansion Belgium
With the permission of the publishers, Level21 has made expansion decks of two hundred words. You can use this theme set with the original game to invest extra in knowledge and vocabulary related to Belgium:
- motorways;
- waterways and rivers; …
Translated by
Tangible material (6) -
Football: Memory game
For children who love football, the football club or a football internship is the ideal opportunity to practice Dutch. With this game box, children who know little or no Dutch yet acquire essential vocabulary that they need in the club or during …
Translated by
Tangible material -
(TA) ALIENS: Board game around language and spelling
On the basis of the aliens the children learn games or practice new vocabulary.
The learning content is tailored to the different curricula but not method-related.
Translated by
Tangible material (6) -
Il était une fois: Writing stories in a playful way
Il était une fois was developed as part of Lien De Koninck's master thesis for the Communication and Media Design programme. In this educational game, the players go in search of the magical volcano and make sure that the storybook is filled …
Translated by
Tangible material (4)Organisation, company, NPO -
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function