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Author Dutch: Teacher wanted
WeZooz NV is the organization behind Lernova educational publishing house , formerly known as Digitale Methode and WeZooz Academy and is part of Signpost NV, market leader in ICT solutions for education. In 2020, we launched innovative, …
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Integrating computational thinking with insights from Finland, France and Sweden: Perspective paper
How can we integrate computational thinking skills into other subjects in lower secondary education? Find out in the latest European Schoolnet Perspective paper, with insights from Finland, France and Sweden
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Article -
BabbelArt Impro: Illustrated card game as a conversation method
BabbelArt Impro is a bilingual tool that stimulates creativity. The game introduces you to art and culture in an accessible way. A creative story is devised in groups of four to six people on the basis of picture and art cards. In this way, all kinds …
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Game box free time
With this game box, children who know little or no Dutch yet learn and practice words in a playful way, via classic memory, pictionary and other forms of play.
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Monkey chooses a card: Learning sounds and letters while playing
Monkey chooses a card is a game box with which children learn sounds and letters while playing. Isabelle Gielen came up with twenty game ideas for the children's book Monkey reads a letter .
Isabelle Gielen also developed an online supplement for …
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Tangible materialOrganisation, company, NPO -
Yoga ABC: Yoga in the classroom
Have fun automating the letters with this set of cards. Practice the letters with the whole body and let children experience, feel and discover the material with all senses. These letters can also be combined with play and learning with older …
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Algorithms and AI in the Educational Context: A Study on the Perception, Opinion and Attitude of Students and Parents in Flanders
Every year, the knowledge center carries out a monitoring in which, through a large-scale survey, it questions the attitudes of relevant stakeholders in a context where algorithms could be applied. This year they focused on the educational context …
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Article -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
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Extracurricular speech therapist...therapist or co-teacher?
In which phase of the care continuum can an extracurricular speech therapist be involved? How?
And how can the collaboration between school and speech therapist be mapped?
Discover info and tools on the site.
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Article (3)Teacher -
Effective Handwriting Education: Reappraisal of the Pen
An article by Freek Turlings and Erik Meester about handwriting education.
Scientific research shows the importance of handwriting for reading, spelling and memorization. What can you do to easily improve your handwriting lessons?
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Article (8)Teacher, Learning mentor -
Reading-promoting literature education in the first grade A stream: Bachelor's thesis
This bachelor's thesis examines the reading behavior of students from the first grade A stream of Campus Vox Pelt. The research shows that the majority of students do not like to read. Why is this and how can you improve it?
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ArticleStudent (teacher training) -
Jungle Web: Game about Internet use
Jungle Web is an educational game to play with the whole family. Speed, observation and knowledge of safe and responsible internet use are central to the game.
Jungle Web uses playing cards, symbols, challenges and questions to stimulate a positive …Translated by
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