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EU Code Week Escaperoom: Eduscape
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the …
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Interactive exercise (5) -
Sexting@school: Teaching package
Educational material about sexting for teachers, youth workers, youth, parents.
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CoderDojo Champions' Handbook: How do you organize a dojo?
This manual explains what a dojo is and gives you practical tips for organizing a dojo.
You will also find a list of websites, apps or software with which you can learn to program.
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Frankenweenie: Lesson folder at the movie
In this lesson folder you will find several ideas to get started with the film Frankenweenie with your students.
Story
When young Viktor's dog, Sparky, is hit by a car and dies, Viktor decides to bring his beloved pet back to life; but with a few …
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Think before you post: Teaching package
Think before you post! refers to protecting your personal data as well as preventing cyberbullying. You will notice that the conversation and exchange are central to every method. By working together and reflecting, young people learn from each other …
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Creative application of learning content: Lesson structure K
If you want to use games in the classroom for the creative application of learning content, you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
Isn't this lesson structure …
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Different assignments in competitive group work: Lesson structure J
If you want to use class games in a competitive group work , you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
Isn't this lesson structure the ideal one for you? Visit the …
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Working with the same game for a long time: Lesson structure I
If you want to offer a larger body of learning content with a game, want to work in an integrated way or want to connect with the environment of the students, you can use this lesson structure. This card shows how your lesson is structured and …
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Increase student activity with assignments in pairs: Lesson structure H
If you want to use games in the classroom to increase student activity , you can use this lesson structure. This card shows how your lesson is structured and why you would opt for this lesson structure.
Isn't this lesson structure the ideal one …
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Differentiated contract work: Lesson structure G
If you want to use classroom games in a differentiated contract work , you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Varied corner work: Lesson structure F
If you want to use games in the classroom in a varied corner work , you can use this lesson structure. This card shows how your lesson is structured and why you would opt for this lesson plan.
Isn't this lesson structure the ideal one for you? …
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Practicing independently: Lesson structure E
If you want to use games in the classroom to let the students independently practice learning content, you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
Isn't this lesson …
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