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Sexting@school: Teaching package
Educational material about sexting for teachers, youth workers, youth, parents.
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Sugar: Inspiration bundle
What does sugar do to our body? Which foods are most likely to be found in? Is there only one type of sugar or are there more? The collection of inspiration Sugar offers an unvarnished answer to these and other questions. This makes the what, how …
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Advertising on social networks: Sensitization film
Only one in four young people realizes that social networking sites pass on personal information to companies. Scientists from UAntwerp made a video to explain to young people how they can recognize these (often cunning) advertisements, with the …
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This is how a computer thinks: Programming and computational thinking in education
How a computer thinks provides primary and secondary schools with information, practical examples and tools to teach students the basics of computational thinking and programming. In this way, schools can familiarize their students with the digital …
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News via social media: Lesfiche
Social media is an important news platform for young people, both to
to find and share information.In this lesson sheet you will receive tips to get started with current affairs and social media.
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Rekenboog.zml: Mathematics activities for difficult learners aged 12-16
On this website you will find eleven downloadable sections with activities around:
- quantity concepts;
- calculation operations;
- height, weight and volume;
- telling the time, time and calendar;
- money;
- calculator;
- tables;
- temperature.
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Vloggers' Checklist: Click-and-Print
More and more young people follow the example of their great idols and start vlogging. But what is allowed? And what better not to do?
This fun click-and-print to make agreements about video making and vlogging from MediaNest offers not only parents, …
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The Scale of M competition: How media literate is your class?
Mediawijs and Ketnet challenge primary education classes to get started with media literacy in the classroom. From February 19, 2024, third grade classes can participate in the 'Most media-savvy class in Flanders' competition.
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SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
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Mentor lessons: Media literacy in the classroom
Ready-to-use digital whiteboard lessons on media literacy topics.
- grooming,
- sexting,
- identity theft,
- dangerous game,
- ...
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Dwengo: Getting started with teaching materials about AI and STEM
Are you already getting started with computer science and technology in the classroom? Dwengo vzw gives you the necessary support. The teaching packages are user-friendly, socially relevant, scientifically substantiated and inclusive.
Dwengo vzw has …
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EU Code Week Escaperoom: Eduscape simple
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the escape …
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Interactive exercise (6)