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Using OctoStudio to remotely control a micro:bit Maqueen robot
With this project you program the Maqueen robot using a micro:bit so that you can control it wirelessly with OctoStudio on a smartphone or tablet. Follow the learning path step by step.
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Program drawings with SVG
In this series of exercises from CoderDojo Waregem on Dodona , students learn to code an SVG file of a Yin-Yang symbol with a 0 and 1. This is the symbol of the organization CoderDojo, where volunteers organize coding lessons worldwide.
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Michelangelo: Learning Path
On this website you will find a musical lesson about Michel Angelo. The students work with iPads in corner work and learn everything about this artist through interactive exercises. The different angles covered are:
- Who is Michelangelo?; …
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Heroes throughout history: Webquest
Through this webquest, students research the following heroes from history:
- Heracles;
- King Arthur;
- inventors in the twentieth century.
They also look for heroes and villains in comic books.
There is also a programming assignment in which students …
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Stop carcinogens: Serious game
As part of the Roadmap on Carcinogens, the European campaign to reduce exposure to carcinogens (or carcinogens) in the work context, the FPS Employment is launching an interactive game to familiarize students with the measures that must be taken …
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Hydraulics: Webquest
The end goal of this assignment is for the students to build a hydraulic crane/robot arm using syringes.
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Programming with LEGO MINDSTORMS: Learning Path
This learning path covers several aspects:
- parts of a robot;
- build a LEGO MINDSTORMS EV3;
- introduction to the EV3 Classroom;
- the first assignments;
- EV3 Rally Final.
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Start to Scratch: Learning Path CodesCool
With this learning path from Odisee University of Applied Sciences you can get started independently. You learn to work with Scratch and explore the basic blocks and actions.
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Sensors and Actuators: Theory and Assignments
Theoretical explanation and exercises about sensors, actuators and the application of these systems in a production automation.
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Final project: Learning to program and code
If you have followed all the previous learning paths, you can get started here to create a final project.
You will get to know the process of designing, developing and presenting new projects.
First, you study some sample projects. Then you will …
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The counter loop: Learning to program and code
The learning path focuses on using for loops, the counter loop.
In the first lesson you will learn to use an ascending variable to solve more complicated code puzzles.
In the second lesson you will practice using the counter loop. You try to complete …Translated by
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Variables: Learning to program and code
This learning path focuses on the use of variables.
In the first lesson you will practice variables in Sprite Lab.
In the second lesson, you explore repetitive designs using variables. You will discover how the variables code is easier to write and …Translated by
Interactive exerciseOrganisation, company, NPO