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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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Film and image in distance learning
Do you want to offer your students something other than Netflix and show them what the alternatives are? Do you want to make them adept in the laws of film and imagery? View the offer.
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SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
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A Guide to Report Inappropriate Content on Social Media
The purpose of this guide is to provide students and educators with adequate information on what to do to report inappropriate or offensive content to administrators of a social media application.
The social media applications that will be discussed …
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Mobile phone collection campaign
Sign up for a mobile phone collection campaign and win free ICT material.
Did you know ...
- a mobile phone travels an average of 4 times around the world during production;
- 99% of the parts of a mobile phone are recyclable by Recupel;
- 47 mobile phones …
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Announcement (5) -
Skillville: Practicing Life Skills
Skillville is an online multimedia tool that aims to increase financial literacy and achieve cross-curricular attainment targets.
Financial education is the backbone of Skillville and integrates the other contexts of the cross-curricular attainment …
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Website (7)