-
Robots for education: Smart
At Smartrobot.solutions we believe that a robot can be used for every challenge. Whether it concerns a care robot, a service robot in the catering industry or a telepresence robot in the office, there is always a robot for you.
For education, we focus …
Translated by
WebsiteTeacher, ICT co-ordinator -
Working with Canva: Guide and tips
With these practice sheets you can get started with Canva yourself. I've added my favorite fonts and search terms. Good luck designing your magazines.
Translated by
Downloadable resource (19)Teacher -
The European Framework of Reference for Languages: What is it?
Watch the animation about the CEFR to get a quick overview of the structure and content of the CEFR.
The European Framework of Reference for Languages (CEFR) links language proficiency in a foreign language to six levels of proficiency, ranging from …
Translated by
VideoTeacher -
STEM @ Home: Digital learning platform
To support teachers and students, partners of the Together 4 STEM collaboration platform have launched the digital learning platform STEM @ Home. A collection of free, multilingual STEM courses and detailed STEM projects is offered, which can …
Translated by
WebsiteTeacher -
BrainGymmer: The online gym for your brain
BrainGymmer is an online brain training program where you can do brain games, brain tests and brainteasers to train your brain. BrainGymmer has been developed together with neuroscientists. Every day thousands of people worldwide use BrainGymmer …
Translated by
WebsiteTeacher -
How to create an eduscape with BookWidgets?
In this video I explain how you can use BookWidgets to create your own eduscape or an instructive digital escape room.
Some examples of eduscapes:
- Find the Pharaoh's Treasure ;
- Bank robbery!
- Escape from the school.
Translated by
Video (105)Teacher -
Game.Learn.Grow: Getting Started with Games in the Classroom Tutorial
The use of digital games in the classroom increases the motivation, engagement and productivity of your students. Yet few games are used in the Flemish classes. It is therefore not always such a simple task to integrate games into your lessons. On …
Translated by
Downloadable resource (13)Teacher -
Project presentation media coach @ school: Teaching and passing on Social Media competences
As a result of my training as a media coach, I gave this presentation within my school organization. Here I describe the digital steps that we have taken. We also look forward to the further digitization of our school. In that story I always …
Translated by
VideoTeacher, ICT co-ordinator -
Podcast: Improve your students' online information skills with these tips
Searching for information online is becoming increasingly important. What can schools do to improve students' online information literacy?
More and more research shows that students are comfortable with media and devices. At the same time, they do not …
Translated by
ArticleTeacher, ICT co-ordinator, … -
Kamishibai: Digital storytelling kiosk
The digital storytelling kiosk is a digital kamishibai theater with a touch screen on top of a bookcase.
Ninety-eight stories are shown on screen in twenty-one different languages. Some stories also have a processing activity associated with them. The …
Translated by
Tangible material (7)Teacher -
Translation machines and how to deploy in MVT
Through this online shared and editable document we collect and provide teaching methods, tips and examples about the use of translation machines such as Google Translate and DeepL in the classroom, so that you can put together something for your …
Translated by
Downloadable resource (6)Teacher, Other -
Gone courses, back to learning objectives!
Things are moving in the first grade of secondary schools. Many teachers notice that it is not enough for these students to differentiate solely within their own regular class group. That is why more and more school teams are jointly taking …
Translated by
ArticleOther