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Robots for education: Smart
At Smartrobot.solutions we believe that a robot can be used for every challenge. Whether it concerns a care robot, a service robot in the catering industry or a telepresence robot in the office, there is always a robot for you.
For education, we focus …
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Working with Canva: Guide and tips
With these practice sheets you can get started with Canva yourself. I've added my favorite fonts and search terms. Good luck designing your magazines.
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Downloadable resource (19)Teacher -
The European Framework of Reference for Languages: What is it?
Watch the animation about the CEFR to get a quick overview of the structure and content of the CEFR.
The European Framework of Reference for Languages (CEFR) links language proficiency in a foreign language to six levels of proficiency, ranging from …
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Jubilee Edition of the EU Programming Week
The anniversary edition of EU Programming Week marks ten years of promoting programming in schools across Europe and beyond
The tenth edition of the EU Programming Week will take place this year from 8 to 23 October 2022 and will host a range …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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BrainGymmer: The online gym for your brain
BrainGymmer is an online brain training program where you can do brain games, brain tests and brainteasers to train your brain. BrainGymmer has been developed together with neuroscientists. Every day thousands of people worldwide use BrainGymmer …
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How to create an eduscape with BookWidgets?
In this video I explain how you can use BookWidgets to create your own eduscape or an instructive digital escape room.
Some examples of eduscapes:
- Find the Pharaoh's Treasure ;
- Bank robbery!
- Escape from the school.
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Video (105)Teacher -
Game.Learn.Grow: Getting Started with Games in the Classroom Tutorial
The use of digital games in the classroom increases the motivation, engagement and productivity of your students. Yet few games are used in the Flemish classes. It is therefore not always such a simple task to integrate games into your lessons. On …
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Podcast: Improve your students' online information skills with these tips
Searching for information online is becoming increasingly important. What can schools do to improve students' online information literacy?
More and more research shows that students are comfortable with media and devices. At the same time, they do not …
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Communicative language teaching in practice
How do I best approach my language lessons?
Many teachers of modern foreign languages and NT2 ask themselves this question every day. Teaching is therefore a complex assignment with a range of possible approaches. Differentiate, motivate and evaluate …
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Translation machines and how to deploy in MVT
Through this online shared and editable document we collect and provide teaching methods, tips and examples about the use of translation machines such as Google Translate and DeepL in the classroom, so that you can put together something for your …
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Downloadable resource (6)Teacher, Other