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Heroes throughout history: Webquest
Through this webquest, students research the following heroes from history:
- Heracles;
- King Arthur;
- inventors in the twentieth century.
They also look for heroes and villains in comic books.
There is also a programming assignment in which students …
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Visit Mechelen library: 360° tour
This 360° tour was made in Het Predikheren, the library of Mechelen. You can use this tour to prepare for your first visit to the library. This way, students already have an idea of the layout and possibilities.
A visit is often very targeted, for …
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Interactive exercise (16)Teacher -
EU Code Week Escaperoom: Eduscape simple
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the escape …
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Interactive exercise (7) -
Odd One Out: Google Arts & Culture Experiments
In this interactive exercise you find the image generated by AI.
An image generated by AI is hidden between the artworks. Find the odd one out in a race against time. You have 4 chances before the game is over.Translated by
Interactive exerciseTeacher, ICT co-ordinator, … -
EU Code Week Escaperoom: Eduscape
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the …
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Interactive exercise (5) -
Shapegrams: Create digital drawings
You practice digital drawing and design with Shapegrams. Each Shapegram document includes a tutorial video, design hints, an image to recreate, space to draw, and an extra challenge.
You practice a lot of technical skills such as:
- resizing your …
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Media literacy board game: Prowise Presenter
Students learn more about media literacy through questions. Students are asked questions about fake news, phishing, privacy, strong passwords, etc.
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Learning to program with LOGO
The Logo programming language was created in 1967, then few people thought about teaching children and young people how to program.
The principle is simple. You make Simon move the turtle by writing commands in the style of a programming language. …Translated by
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Safe internet: Goose board game
With this digital goose board you can practice around safe internet and social media.
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Interactive exercise (5)Teacher, ICT co-ordinator -
The Adventurer: Minecraft
If you enjoy building in Minecraft, you've come to the right place. You go on an adventure in caves to see what can be found. You learn to use loops to place all the basic materials in the new world.
You create your own projects and explore the …
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The Aquatic Journey: Minecraft
Welcome, adventurer! To complete the aquatic journey you have to solve a series of puzzles using code. Who knows what you'll encounter along these mysterious waterways?
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The Hero's Journey: Minecraft
To complete this Hour of Code challenge, you must write code to program the agent. Clear the obstacles in your path so you can pick up the items you need for your journey.
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Interactive exerciseOrganisation, company, NPO