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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Dance Expression: Musical Inspiration Guide - Zeppelin
The Dance Expression book is part of a series of musical inspiration guides. These guides were developed from Zeppelin's didactics, which supports teachers and supervisors in devising inspiring and purposeful musical activities. Each …
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Try our STEM and educational robotics kits for free
As a teacher, you will receive a free trial period for our STEM and educational robotics kits for two weeks.
Visit our website for more information.
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Yoga ABC: Yoga in the classroom
Have fun automating the letters with this set of cards. Practice the letters with the whole body and let children experience, feel and discover the material with all senses. These letters can also be combined with play and learning with older …
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Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
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Theme cases for primary education: Beringen Library
As a teacher you will regularly deal with themes such as bullying, well-being, farewell and mourning, learning disabilities, sustainability ...
Would you also like a ready-made package with books, brochures, lesson tips and game materials on these …Translated by
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Kamishibai: Digital storytelling kiosk
The digital storytelling kiosk is a digital kamishibai theater with a touch screen on top of a bookcase.
Ninety-eight stories are shown on screen in twenty-one different languages. Some stories also have a processing activity associated with them. The …
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Sports and games case
A suitcase full of action material for hours of play and sports. You recognize classic game material and discover unknown and challenging items. For a creative play animal, this is a suitcase dream.
Dimensions:
W 80.5cm x H 38cm x D 43cm. Content …Translated by
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Music on wheels: Suitcase
Music on wheels makes children warm for music and culture from different parts of the world. With our suitcase we travel together with the children via video images around the world to discover the music and culture from the different parts of …
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ictLESKISTEN: Suitcases with ICT equipment
The ICT-LESKISTEN are crates full of ICT material.
The creators provide tailor-made workshops with the lesson boxes. Following a workshop you can rent the boxes.
You will find compound boxes in the web store. You can also order items separately or …
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Tangible materialTeacher, ICT co-ordinator, … -
Visual Basic: Programming for beginners
An almost 500-page book, with which everyone will be able to learn how to program in Visual Basic in a short time. The programming language is explained in a simple way on the basis of various examples. The book is written in Dutch.
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Tangible materialOrganisation, company, NPO