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Odd One Out: Google Arts & Culture Experiments
In this interactive exercise you find the image generated by AI.
An image generated by AI is hidden between the artworks. Find the odd one out in a race against time. You have 4 chances before the game is over.Translated by
Interactive exerciseTeacher, ICT co-ordinator, … -
The cyber safe
In De Cybersafe, the search for Renée, sixth grade students follow an imaginary path through the cyber world. Along the way, they are confronted with various thematic issues related to safe internet use. The game is a race against time. The …
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Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
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New Year and Christmas: Webquest
This interactive exercise incorporates several learning areas with the common theme of the Christmas and New Year holidays. The different exercises covered are:
- a memory with multiplications;
- a quiz on the theme.
This learning resource was added by …
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Interactive exercise (3)Student (teacher training) -
Times table of 4 and 5
This interactive learning resource is a collection of exercises on the times tables of 4 and 5. The different exercises covered are:
- a game of bingo with the times table of 4 and 5;
- a memory with the times table of 5;
- flashcards with the times table …
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Professions: Discovery exercise
You can use this interactive exercise if you want to introduce different types of professions in a playful way, this can be done in the context of a group work. The exercise consists of a number of discovery pages covering the following …
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Interactive exercise (6)Student (teacher training) -
EU and Institutions: Origin - Op verkenning 6: In Europa
You play a quiz with multiple choice questions about the European Union and the European institutions.
This quiz is part of the theme In Europe of the method On exploration 6 .
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Interactive exercise (3)Teacher -
Day and night, seasons - Op verkenning 6: Van pool tot pool
You play a quiz with some multiple choice questions about the seasons, the tides and the difference between day and night.
This quiz is part of the From pole to pole theme of the method at Exploring 6 .
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Interactive exercise (3)Teacher -
Punctuation: Introduction or evaluation
What punctuation marks are there and when do you use them? Click on the correct answer.
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Interactive exercise (7)Teacher -
Jungle Web: Game about Internet use
Jungle Web is an educational game to play with the whole family. Speed, observation and knowledge of safe and responsible internet use are central to the game.
Jungle Web uses playing cards, symbols, challenges and questions to stimulate a positive …Translated by
Tangible material -
#Flashtag: Party game
Informative and cooperative board game about safe internet use.
The following topics are covered:
- privacy,
- cyberbullying,
- communication,
- online challenges,
- online sexuality,
- gaming.
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Tangible material (6) -
Anger makers: Whether or not
For example, a quiz that can be used as an introduction to what may or may not anger you? This quiz can also be taken after a lesson about (basic) feelings.
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Interactive exercise (6)Teacher