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Picture Book Maker: Create and publish your own children's book online
With Picture Book Maker from Culture Street you can create and publish your own children's book. You choose from different backgrounds, characters and objects to shape your story. You can also add text and give your book a title and an author. …
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Coding Park: Learning to program
Coding Park is a coding platform where students learn to code and think computationally. Visual blocks or Python are used. You can get started right away in the free programming environment. If you, as a parent or teacher, want to monitor the …
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Space for Kids
Children discover space on the European Space Agency's children's website.
The games page contains many educational games and games that allow students to discover more about space.
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Easy digital testing with Microsoft Forms: Webinar
This webinar focuses on simplifying digital testing using Microsoft Forms with a special focus on math and science. Find out how to use this tool to:
- create effective and structured test materials, including mathematical and scientific question …
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Transpose: Chrome extension
Do you ever play along with a YouTube video to practice a song or learn from a music lesson? If you need to master a song in a different key, you can use this tool to adjust the pitch, repeat a section in a loop, or slow down the video to get the …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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The Belgian banknote: Interactive timeline
Try using a Belgian banknote in your history lesson. This online tool shows 151 years of Belgian franc banknote history. The tool provides access to details of the different banknotes (theme, period, value and designer).
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Video games in the classroom: Lesson packages
Using video games in the classroom is an excellent way to hold students' attention and pique their curiosity. Games like Minecraft and the Discovery Tour of Assassin's Creed have already proven their worth in this area. But at least as …
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Cubiss: Support reading, learning and informing
Website of the province of Noord-Brabant, province and a number of libraries. On this website you can find a number of lessons, learning lines, tools, current affairs and tips.
The website is not very well structured, so it is not always easy to …
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Tutoring and coaching offer Leerhuis Orveyt
Looking for a motivated and certified tutor and coach?
Leerhuis Orveyt supports children, young people and adults with learning and their learning attitude. Through one-on-one guidance I look at the specific needs in the learning process and adjust …
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Media literacy: Learning path
The Media Literacy Learning Line summarizes which media literacy competencies an average child should develop at every age. She gives substance to the final objectives and curricula according to the framework of the Mediawijs Competency Model. A …
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Monkey tail years: Young people and digital media
Apestaart Jaar is a large-scale biennial study into the digital environment of Flemish children and young people between the ages of 6 and 18.
You will find all information about the latest research here.
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