-
Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
Translated by
Tangible materialNew -
Get started: Toolbox
The GET STARTED box is a free toolbox with a wide range of application tools. Using these application tools, young people get to know themselves better, become more resilient and are better prepared for the labor market.
Which tools can you discover …
Translated by
Tangible material -
Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
Translated by
Tangible material -
Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
Translated by
Tangible material -
Later I will be queen: Help, my toddler wants to play chess and I don't know anything about it
Later I will be queen. Help! My toddler wants to play chess and I don't know anything about it is a picture book to take young children from the age of 4 into the world of chess.
This (pre)reading book consists of two parts. Part one introduces you to …
Translated by
Tangible materialTeacher, Learning mentor -
GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
Translated by
Tangible material -
Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
Translated by
Tangible material (5)Teacher -
The Luther brand: Book
The publishing house Atlas Contact (Olympus) presents its third edition of Frits van der Waas excellent Dutch translation (first edition: 2016; second edition: 2017) of Andrew Pettegree's valuable English-language book Brand Luther (2015).
The …
Translated by
Tangible materialTeacher -
Choosing healthy: Tips and tricks for the store
In the department store or in the smaller convenience store, at the bakery around the corner or in the gas station along the motorway: you can buy food anywhere and at almost any time of the day. From extensive groceries to replenish your supplies …
Translated by
Tangible material -
Strong in STEM: Inspiration guide for pre-primary education
An inspirational guide about STEM, about science, technology and mathematics in kindergarten. Sterk in STEM wants to inspire everyone who works with young children and who wants to offer these young children ample and diverse development …
Translated by
Tangible materialTeacher -
InScreen: Method example
As a teacher of visual arts, visual arts education or visual arts, are you sometimes a bit searching? How exactly do I apply the new curriculum? How do I best learn the visual aspects/building blocks? How do I evaluate or consider art? The …
Translated by
Tangible material (8)Teacher -
De Jazzboom: Book about jazz
The subtitle of De Jazzboom speaks of a century of growth and pruning of jazz.
So, yet another book on jazz history? More like a voyage of discovery and yes, of course there is music in it!The Jazzboom gives you narrative insight, so that you can …
Translated by
Tangible materialOther