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Flash cards: Prowise Presenter
This lesson highlights the flashcard tool.
Discover various practical examples that you can get started with immediately or that can inspire you to design personalized exercises with this tool.
You will find the following example exercises here:
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Interactive exercise -
James Ensor: Teaching package
You've undoubtedly heard of him: Ensor! James Ensor. One of the most important Belgian artists. But who was the man behind the masks? A wayward rebel, humorous baron, man of the sea, artist of the world? Watch, discover, experiment and create. …
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Downloadable resource (8) -
Reynaert De Vos: Teaching package
An age-old story about a very cunning fox. Get to know Reynaert with your class. Who is he? What did he do? Why is it still so relevant? Read the story, rhyme, make your own book cover and ponder moral dilemmas!
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Banknote designs: Assignment
What is on a euro note? What security features can you find on banknotes? Who designed these notes?
By analogy with what you learned about the euro notes, design a banknote with security features.Translated by
Downloadable resource -
The little Prince
The Little Prince by Antoine de Saint-Exupéry is the story of a pilot who meets a special boy, the Little Prince, after an emergency landing in the desert. He tells the pilot about the planet he lives on, other planets he visited and their …
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Training or activity (3) -
What does art tell?: Teaching package
What does art tell us? What story does a work of art tell? What does a work of art say about the time and space in which it was created, about the artist or possible client?
Discover the exciting story about an Irish princess and her father with these …
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Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
Tangible material -
Do's and don'ts in a museum: Teaching package
This teaching package focuses on investigative learning. Why are you not allowed to eat and drink in a museum? Why are you not allowed to take flash photos of works of art? Why are you not allowed to touch a painting or statue? Put on your lab …
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Media coach Education
With the Media Coach training you can take your organization to a higher level in the digital world. With your broad knowledge you are a coach, point of contact and inspiration for everything related to media literacy. A Media Coach proves his …
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Training or activity -
EU Code Week Escaperoom: Eduscape simple
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the escape …
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Interactive exercise (7) -
Why see art in real life?: Teaching package
What differences do you experience when looking at art in real life or on the internet? After an introductory vlog in which Leonard and his virtual assistant JOS go in search of Professor Siebenstein's laboratory to unravel why seeing art in real …
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Downloadable resource (3) -
Week planner
A sheet with a blank box for every hour of every day.
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