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Count the fingers: Speech
Solve the sums using your fingers. In this app the outcome is read out.
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Plane Figures: Memory
With this memory game you practice the following concepts: square, rectangle, diamond, trapezium, parallelogram and plane figure. Match each plane figure with the correct name.
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Plane Figures: Memory
With this memory game you practice the following concepts: square, rectangle, rhombus, trapezoid, parallelogram, quadrilateral, polygon, plane figure. Match each plane figure with the correct name.
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Convert volume measures
Students practice reducing with volume measures.
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Middle adulthood - Antropia 3 Sociologie en psychologie
Exercise that students can also complete independently and that ties in with the learning material from Chapter 13 about middle adulthood.
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Young adulthood - Antropia 3 Sociologie en psychologie
Exercise that students can also complete independently and that ties in with the learning material from Chapter 13 about young adulthood.
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Maturity: Intro (13) - Antropia 3 Sociologie en psychologie
Exercise that students can also complete independently that ties in with the learning material from Chapter 13, an intro to adulthood.
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Introduction to politics: Democratic system - Antropia 5 Sociale en gedragswetenschappen
Exercise that students can also do independently. The exercise contains links to videos from EDUbox and is consistent with chapters 5 to 7 about Belgian politics.
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Counting with multitouch
Count by touching the screen, drag the elements. You can touch your touchscreen with multiple fingers at the same time.
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Elections 2024: Learning path
Book widget about the elections where students can look up most answers online or in the Elections 2024 brochure: #zozitdat (can be ordered or downloaded online here ).
Students need approximately two hours of lessons to complete the Book widget.
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The Olympic Games: Learning Path
Learning path with various assignments about the Olympic Games in Paris.
- Text with questions about the Olympic Games in classical antiquity.
- Text with questions about the origins of the modern Olympic Games.
- Matching exercise 1: match the names of …
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Count the fingers
Solve sums by counting the fingers of two hands.
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Interactive exerciseNewTeacher, ICT co-ordinator