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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Tangible materialNew -
Later I will be queen: Help, my toddler wants to play chess and I don't know anything about it
Later I will be queen. Help! My toddler wants to play chess and I don't know anything about it is a picture book to take young children from the age of 4 into the world of chess.
This (pre)reading book consists of two parts. Part one introduces you to …
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Tangible materialTeacher, Learning mentor -
Bang: Multilingual picture book
Anxious ! is a picture book for children aged four to ten years. It is published in seven versions in which Dutch is each combined with a second language: Arabic, Bulgarian, English, Spanish, French, Polish or Turkish. You can explore this …
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Strong in STEM: Inspiration guide for pre-primary education
An inspirational guide about STEM, about science, technology and mathematics in kindergarten. Sterk in STEM wants to inspire everyone who works with young children and who wants to offer these young children ample and diverse development …
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Tangible materialTeacher -
Who helps the frog: Cooperative game that stimulates cognitive and social-emotional skills
Who helps the frog? is a wonderful cooperative game for children aged 4-8 years that makes them much wiser both cognitively and socially-emotionally. The cards are in two languages. Dutch on one side, French on the other.
TARGETS
Preschoolers and …Translated by
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Foreign language education, from research to practice
Anyone who teaches German, English, French, Spanish or NT2 will certainly know these questions:
- How does the dynamic between knowledge and skills work? How do you stimulate automation?
- How useful is grammar? How do you determine the right dose …
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Caracol wants to fly: Multilingual children's book
The booklet Caracol wants to fly is a simple and fun story for young readers. This booklet was made on the basis of a reading promotion project with the children of the Ranst asylum center.
Because we want to encourage the children and their …
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All children outside: The large nature activities book
This book is full of outdoor activities for children. With this book, teachers can get ideas to use their schoolyard as a classroom or to bring in nature.
Nature is one big school, only we have to schedule it more often at school. The book shows …
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Tangible materialOrganisation, company, NPO -
Play, move, create in Dutch: 60 language games
The activities in this book illustrate how you can work with children and young people to practice Dutch (as a foreign language) in an active and creative way.
The author is Jérôme Lecerf, project coordinator at Roeland vzw. There is also …
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100 x creative with language
100 x creative with language contains one hundred expression activities and is intended for anyone who wants to work with language in a creative way around language. The book contains games and exercises on acquaintance, warming, expression, …
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Tangible material (16)Organisation, company, NPO -
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function