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Symmetry axes and mirroring
You solve the following exercises:
- draw lines of symmetry;
- indicate asymmetry;
- indicate whether a reflection has been drawn correctly;
- indicate similar figures.
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Interactive exerciseTeacher -
Arithmetic with butterflies: Prowise Presenter
This digital whiteboard tool with a butterfly theme contains various activities:
- add and subtract up to 10 (drag each sum to the butterfly with the correct answer);
- knowledge of numbers up to 100 (between which tens each number fits); …
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Interactive exercise -
Arithmetic with ice cream: Prowise Presenter
This ice cream themed digital board tool contains various activities:
- serve the requested number of scoops of ice cream;
- split numbers;
- copy the pattern of colored ice cream balls;
- memory.
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Interactive exercise -
Counting with bees: Prowise Presenter
This digital whiteboard application consists of two activities:
- students count the number of bees in the beehive or drag the correct number of bees to the beehive;
- a dice game in which students add up the number of points on two dice.
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Interactive exercise -
Games around Christmas: Prowise Presenter
Here you will find four Christmas-themed games:
- count to 20;
- hangman;
- name selector;
- counting and grouping.
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Interactive exercise -
Find and count the Halloween characters: Prowise Presenter
Students shine the flashlight and look for the different Halloween characters.
How many ghosts do they count? And how many pumpkins?
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Interactive exercise -
Carnival: Search plate
Find the requested image or color and tap it.
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Interactive exercise (3)Other -
Roll and count: Prowise Presenter
Roll the die and circle the number of dots that correspond to the number of spots on the die.
Which figures, people or animals do you see appearing?
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Interactive exercise -
Role and character: Prowise Presenter
Roll the dice and draw the line corresponding to the number rolled. Draw the new line each time on a previous line. Which drawing appears to you?
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Interactive exercise -
Practice times tables: Prowise Presenter
Practice the times tables by spinning the wheel.
Before the exercise starts, you can indicate which table you want to practice. You can also practice all times tables together.
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Interactive exercise -
Practice times tables : Slot machine
This slot machine generates times table exercises. Spin the digital wheel and solve the exercises.
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Interactive exercise (5)Teacher, ICT co-ordinator -
Brain Teaser: Honeycomb 10
This is a honeycomb puzzle! In a honeycomb puzzle, the numbers 0 to 9 must be filled in. Each digit may only be used once. Adding the numbers in the comb creates the number on the side.
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Interactive exercise (3)Teacher