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Dutch language stimulation outside school: Inspiration guide
Children and young people who strengthen their Dutch outside of school increase their chances in society. We can use the relaxing and creative potential of language in care and leisure activities. By using Dutch in different contexts and …
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Update VRiool: Project InnoVET XR
With this follow-up project, the virtual reality application VRiool was expanded with additional content.
VRiool is about the construction of a domestic sewerage network. Students can virtually install a home sewerage network, including installing …
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VR Construction Buttons: Project InnoVET XR
Within this project, a VR application was developed in which, in addition to visuals, the option is also added to virtually build construction nodes step by step and manipulate them. In this way, the invisible operation and technically correct …
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VR system formwork: Project InnoVET XR
This project resulted in a VR application about system formwork, in which students learn to virtually build a column and beam formwork.
The tool is available through the XR lending service of the Regional Technology Centers (RTC). Within RTC East …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Get started with textless picture books and talking boards for all ages
Textless picture books and discussion boards are tools to stimulate language development and multilingualism. This applies to both language learners with Dutch as their home language (NT1) and to language learners for whom Dutch is the second …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Learn language: Review of book
"A book that absolutely must be read not only by school teams, but also by policymakers."
Lieven Coppens writes an honest review about that book by Koen Jaspaert and Carolien Frijns about how language development works, how our image of …
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Digital teaching material: Structural work
In collaboration with companies, teachers develop video material and teaching materials for dual structural work. This project is situated in the transition area of lifelong learning, as the tool supports learning and keeping competences in the …
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What works for low-literate young people in language education?
A UAntwerpen project developed two practical guides for language education for low-literate young people. With the most recent scientific insights that are translated into classroom practice.
The first practical guide focuses on reading instruction, …Translated by
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Film and image in distance learning
Do you want to offer your students something other than Netflix and show them what the alternatives are? Do you want to make them adept in the laws of film and imagery? View the offer.
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