-
OctoStudio: Video step-by-step plans and project ideas
With OctoStudio you can create interactive animations and games on your mobile phone or tablet. Take photos and record sounds, bring them to life with coding blocks and send them to family and friends. On the video channel you will see all kinds …
Translated by
VideoTeacher, ICT co-ordinator -
Making automaton with micro:bit: Video
With the micro:bit you can let your students make interesting things in a fun and easy way, ranging from robots to musical instruments. In this video, Pauline Maas introduces the micro:bit and shows with a few practical examples how teachers can …
Translated by
VideoTeacher, ICT co-ordinator -
STEMOOV: Video
This video demonstrates, using a practical example, how the STEMOOV model can be effectively applied in a teaching situation.
Translated by
VideoTeacher, ICT co-ordinator -
Hologram: Super Mario in 3D
You can make a hologram with a plastic truncated pyramid and a smartphone. This animation projects Super Mario in 3D.
Translated by
VideoTeacher, ICT co-ordinator -
Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
Translated by
Downloadable resource (6)ICT co-ordinator, System administrator -
Programming with TigerJython
With this bundle, students can get acquainted with programming in Python in a playful way in the free development environment TigerJython.
This includes use of so-called turtle graphics .Translated by
Downloadable resource (6)Teacher, System administrator -
The cat and Abby: Scratch step-by-step
With this step-by-step plan you can make one of the most famous games to discover programming with Scratch.
Translated by
Downloadable resource (7)Teacher -
Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
Downloadable resource -
STEM KOMPAS: Manual for STEM lessons
This manual mainly serves as a guideline and inspiration to shape activities/lessons around STEM (science, technique, engineering and mathematics). The target group of this manual are teachers, counselors and people with an interest in STEM-wise …
Translated by
Downloadable resource (74)Teacher -
Woodwize: Holding Wood
You may have already heard of the Wood Holding educational project - an initiative of Woodwize - which aims to introduce children of fifth and sixth grade to the life cycle of wood, with attention to all current themes within environmental education. …
Translated by
Video (5) -
Catching mice: Making a game with Scratch
This booklet will get you started with programming with Scratch. With this assignment the cat has to catch mice. It is a technique that can be used in many other games.
Translated by
Downloadable resource (27)Teacher -
Scratch: Booklet with assignments
This booklet will get you started with programming with Scratch.
Scratch is a visual programming language that you can work with with children aged eight years and older.
Translated by
Downloadable resource (55)Teacher