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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Tangible material -
Learning line media development as a professionalization tool for teachers: Practical example
In this text I try to briefly explain how we started our learning line, how it
process professionalized ourselves and how we want to use this tool to
to professionalise teachers in the field of media.Translated by
ArticleICT co-ordinator -
EU Code Week 2020: Toolkit
Information about Code Week 2020, what you can do as a teacher or school, how to organize a programming event and what you need.
In this document you will also find tips for lesson plans and activities to get started with your students and introduce …Translated by
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Fog Project: Installation Tool
FOG is a free, open source package for cloning computers and distributing images over a computer network. It collects some open-source tools (behind a PHP-based web interface) that greatly simplify installing and managing the computers in your …
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ArticleOther -
On a journey with the ARTist: Report Erasmus + project
In this report of the Erasmus + project you will find various tips and ideas to get started with the children.
This report has been prepared in English.Translated by
ArticleICT co-ordinator, System administrator -
Kamishibai: Digital storytelling kiosk
The digital storytelling kiosk is a digital kamishibai theater with a touch screen on top of a bookcase.
Ninety-eight stories are shown on screen in twenty-one different languages. Some stories also have a processing activity associated with them. The …
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Tangible material (7)Teacher -
Use of Osmo on an iPad
Last year we bought the Osmobundel at school. The target group was mainly strong preschoolers and first-grade pupils who need a challenge. Here you can read my experiences and tips ...
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ArticleTeacher, ICT co-ordinator, … -
Good practices at Verhalend Ontwerp and STE (A) M activities in the third kindergarten class
The Narrative Design method, also known as the Storyline Approach, is not yet well known in Belgium. In order to give nursery and primary education teachers the opportunity to get to know such didactics, the main points are summarized in this …
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Article (16)Student (teacher training) -
Blogging teachers with ideas to differentiate
Stories, articles, podcasts ... about differentiation appear regularly. Saskia Vandeputte and Jan Royackers collected their six favorite differentiation posts:
- top strategies for learning;
- differentiated evaluation;
- the review committee;
- class …
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Has everyone understood?
Has everyone understood? With that question you rarely find out what students have mastered and what not.
In this article, Saskia Vandeputte gives fifteen ways to evaluate formatively, divided into three categories:
- at the beginning of the lesson …
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Article (17)Other -
Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Tangible material -
EU Code Week 2019: Toolkit
Information about Code Week 2019, what you can do as a teacher or school, how to organize a programming event and what you need. In this document you will also find tips for lesson plans and activities to get started with your students and …
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Article (4)