-
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Finfun games: Game booklet
Game book about safe online payments and banking where you can test your knowledge.
Translated by
Tangible material -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
Translated by
Tangible material -
Game Box Become Electrogenie
Become Electrogenie , a game box about the electrical installation in the house.
It fits in perfectly with the technology attainment targets and is guaranteed to provide a few hours of educational fun. During the game, students are familiarized with …
Translated by
Tangible material (3) -
(TA) ALIENS: Board game around language and spelling
On the basis of the aliens the children learn games or practice new vocabulary.
The learning content is tailored to the different curricula but not method-related.
Translated by
Tangible material (6) -
Il était une fois: Writing stories in a playful way
Il était une fois was developed as part of Lien De Koninck's master thesis for the Communication and Media Design programme. In this educational game, the players go in search of the magical volcano and make sure that the storybook is filled …
Translated by
Tangible material (4)Organisation, company, NPO -
A fascinating class game: exploring the maritime world
The maritime world is insufficiently known and we want to change that! Areyouwaterproof brings the maritime world to the classroom with A Captivating Class Game.
The students are transformed into captain, chief engineer and sailor. Together they …
Translated by
Tangible materialOrganisation, company, NPO -
Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function -
Forbidden to enter the yard: Educational Package
Forbidden to enter the yard "is an educational package on the theme" construction ". You can use this package in the teaching in the first grade of secondary education. The project fits in with the theme of building. Both A-and …
Tangible material (4)Organisation, company, NPO