-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
Translated by
Tangible material -
Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
Translated by
Tangible material -
Are you crazy!? game
Game to work with your students on mental health. Through a role play, young people are made to think about how they deal with difficult situations, which less helpful reactions they can encounter and what they can do to feel better about …
Translated by
Tangible material -
Hexagonal thinking: Card set
Hexagonal thinking is an activating method that allows participants to come up with new ideas, think critically, debate and explain reasoning.
Each hexagon can hold one idea and connect to six other ideas. Depending on how you arrange the hexagons, …
Translated by
Tangible material -
BabbelArt: Board game and online game about art and culture
BabbelArt is a bilingual tool to gauge the cultural motivations, thresholds, talents and interests of a group or class. In this way, group supervisors, training staff and teachers can collect valuable information to use in further projects.
…Translated by
Tangible material (4) -
Playing against bullying
Preventing bullying at school does not have to be a boring affair in which students are simply given an explanation of why bullying is bad. If you approach it in a fun and interactive way, you will get everyone involved in your story.
De Aanstokerij …
Translated by
Tangible material (5) -
Flag system on a sign: Communication about sexual (cross-border) behavior at school
The Flag System on a Sign is a conversational intervention developed to complement the Sensoa Flag System. The aim of the intervention is to promote communication about sexual (cross-border) behaviour.
From a playful design, it provides visual support …
Translated by
Tangible materialOrganisation, company, NPO -
Valuable: Playful exploration of values
Content
Values are the ideals you pursue. They are your drivers, your compass in life. With Waardevol you go on a playful exploration of your personal values, those of your organization or group.
The five playful methodologies allow you to start a …
Translated by
Tangible material -
Sink your teeth into Happy Snacks
Healthy Living serves Happy Snacks! Does your class have a taste for happiness? Build your mental well-being together with small happiness interventions and make a big difference.
Order your Happy Snacks box >
Happy Snacks is the toolkit to actively …
Translated by
Tangible material (3) -
Feeling and need cards: Card game about connecting communication
Dr. Marshall B. Rosenberg started a new view of communication with his theory of nonviolent communication. In the meantime, the term connecting communication is more applicable, but the principles remain largely the same.
Value yourself and others. Do …
Translated by
Tangible material (4) -
High tide without a hangover: Board game
Climate change increases the risk of floods and drought. To reduce the risk of flooding, various target groups must make efforts. While playing, the participants discover how they can tackle flood risks.
Protect the merged municipalities of …
Translated by
Tangible material