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The Olympic Games: Learning Path
Learning path with various assignments about the Olympic Games in Paris.
- Text with questions about the Olympic Games in classical antiquity.
- Text with questions about the origins of the modern Olympic Games.
- Matching exercise 1: match the names of …
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Interactive exerciseNewTeacher -
Searches in the library
Students go to the library to look for different types of books.
Students are looking for:
- a book with which you can learn English;
- a cookbook with vegetarian dishes;
- a storybook with beautiful illustrations;
- ...
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In Flanders Fields museum: Reading comprehension
A research exercise in preparation for a visit to the museum.
What are the opening hours? How much is it? What is the address? ...
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Crazy about myself: The mental health game
Talking helps! Unfortunately, the threshold for starting a conversation about mental health is often very high.
Crazy about myself is a card game released by author and documentary maker Alwin Ritstier, who is best known for his YouTube channel …
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The School Motivation Puzzle: A conversation tool for working with young people
Every young person sometimes goes through a difficult period in which school life does not run smoothly. Often they themselves do not find the words to indicate why things go wrong. “I don't know”, is the standard answer that …
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BabbelArt Impro: Illustrated card game as a conversation method
BabbelArt Impro is a bilingual tool that stimulates creativity. The game introduces you to art and culture in an accessible way. A creative story is devised in groups of four to six people on the basis of picture and art cards. In this way, all kinds …
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Poetry route through the Museum of Fine Arts
The Poetry Route is a route along ten works from the MSK, brought together with ten poems by well-known Flemish and Dutch writers.
While playing with language and images, you and the class learn more about poetry, about art and about the museum's …Translated by
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Reading, dyslexia, aids and reading pleasure: Online escape room
Author Mathilda Masters is yet another well-known writer who has disappeared recently. She was last seen in the studio of Luisterpuntbibliotheek in Brussels. Will you discover what is going on and find Mathilda? And the other authors?
Take up the …
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Game box free time
With this game box, children who know little or no Dutch yet learn and practice words in a playful way, via classic memory, pictionary and other forms of play.
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The Story of Kaspar Hauser: Eduscape
In this eduscape you will learn more about the world famous nineteenth century boy, Kaspar Hauser, the child of Europe. The creation of a cartoon is also discussed in more detail.
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Monkey chooses a card: Learning sounds and letters while playing
Monkey chooses a card is a game box with which children learn sounds and letters while playing. Isabelle Gielen came up with twenty game ideas for the children's book Monkey reads a letter .
Isabelle Gielen also developed an online supplement for …
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Tangible materialOrganisation, company, NPO