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Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Calepino: Compile your own dictionary
Students create their own dictionary in the app on their smartphone. They take photos and voice recordings themselves.
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App or softwareTeacher -
Language App: Dictionary, Synonyms, Conjugations,
With the Language App you get a complete range of Dutch dictionaries, clearly arranged in one app.
The app contains the following dictionaries:- translation dictionary (NL, DE, FR, EN, ES),
- puzzle dictionary,
- cryptogram dictionary,
- Dutch …
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App or software (9)Teacher, Learning mentor -
Wakosta?!: Guide to your budget
Wakosta?! is an app that helps young people learn to manage their budget.
With this app you can enter income and expenses and have an overview of your budget per month or per week.
At the end of the month you can enter your surplus (+) or deficit (-) …Translated by
App or software (9)Organisation, company, NPO -
(TA) ALIENS: Board game around language and spelling
On the basis of the aliens the children learn games or practice new vocabulary.
The learning content is tailored to the different curricula but not method-related.
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Il était une fois: Writing stories in a playful way
Il était une fois was developed as part of Lien De Koninck's master thesis for the Communication and Media Design programme. In this educational game, the players go in search of the magical volcano and make sure that the storybook is filled …
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Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function