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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Find the shadow in the image
Find the shadow in each image. The word is read out.
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Interactive maze: Hand-eye coordination and mouse skills
Move the mouse and guide the purple dot through the maze. Can you find the exit?
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ZIM Chat: Online chat room
ZIM Chat is an online ad-free chat room where you can chat with each other. You can use this chat during group projects in class.
If students want to use emojis while programming with ZIM, they can find out the code using the emoji converter or …
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Visit Mechelen library: 360° tour
This 360° tour was made in Het Predikheren, the library of Mechelen. You can use this tour to prepare for your first visit to the library. This way, students already have an idea of the layout and possibilities.
A visit is often very targeted, for …
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
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STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
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Media literacy board game: Prowise Presenter
Students learn more about media literacy through questions. Students are asked questions about fake news, phishing, privacy, strong passwords, etc.
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Learning to program with LOGO
The Logo programming language was created in 1967, then few people thought about teaching children and young people how to program.
The principle is simple. You make Simon move the turtle by writing commands in the style of a programming language. …Translated by
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Blob Beats: Google Arts & Culture Experiments
In this Guitar Hero- style online rhythm exercise, you can score points by clicking the notes at the right time as they fall. You can choose from several classic works and a variety of difficulty levels. You will also learn fun facts about composers …
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Bionics4Education: Construction kit
This learning tool with bio-inspired prototypes and supporting content encourages your students to recreate a natural system (fish, elephant, flower, chameleon or bird). Each construction kit contains the necessary components to create a bionic …
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