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STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
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VR Plant Journey: Discover the plant from the inside
In this virtual reality adventure you explore the inner workings of a rapeseed plant from root to flower. What does rapeseed need to thrive optimally? Learn about the processes in plant cells, help them grow through play and become an excellent …
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Nuri VR: Coding in virtual reality
Nuri VR-Coding is a simple educational game that takes place in a virtual space where you master the basics of coding and programming through quests.
Players will learn the basics of coding in virtual reality . It is a game with educational elements …
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Talking cases: Learning Dutch playfully
In collaboration with Erfgoedcel Waasland, among others, the heritage cell has developed chat cases that OKAN classes can use. Students learn the Dutch language in a playful way. These lendable suitcases are tailored to OKAN students and are built …
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Cleanopolis VR
Captain Clean needs your help. Your mission is to make the city of Cleanopolis greener. A fight against climate changes and the polluting cloud above the city.
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Sites in VR
See the world as if you were really there. The app takes you to different places in the world. You visit sights using 360° panoramic photos.
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Space Link: Looking for extreme weather
Space Link is an integrated STEM project for the third stage of secondary education. The students establish a radio link step by step with an overhead NOAA weather satellite. The result is a live stream from space with cloud images and temperature …
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CoSpacesEdu: Create AR & VR in your classroom
This website supports teachers and students in creating 3D creations. You teach them to code and discover animations in virtual or augmented reality.
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Control a wheelchair with your eyes: STEM project
Have your students design a device to control a wheelchair with their eyes.
Your students first discover the electricity in an eye and create the necessary electronic circuits themselves so that they are able to measure it. Then they learn to program …
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