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Getting to know the sixth grade: Eduscape
The following subject matter is practiced in this eduscape:
- conjugating verbs in the present and past tense,
- add and subtract up to 10,000,
- french vocabulary,
- putting together a painting by Van Gogh,
- discover the themes of world orientation for the …
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Interactive exercise (7)Teacher -
Times tables of 2, 5, 10 and 3
Through these assignments, students can practice the times tables of 2, 5 and 10. They also get the opportunity to learn the times table of 3, through a video and assignments.
This learning resource was added by students who participated in the Whiz …
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Interactive exerciseStudent (teacher training) -
Fractions: Webquest
Which part of a fraction is the numerator and which is the denominator? Do you know the difference between like and equivalent fractions?
You make exercises around this subject matter:
- denominations for fractions (numerator, denominator, fraction …
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Interactive exerciseStudent (teacher training) -
Times tables: Memory and word search
You practice the times tables by playing a memory game and a word search.
This learning resource was added by students who participated in the Whiz Kids Contest for High School Student Teacher Training.
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Interactive exerciseStudent (teacher training) -
Practice times tables: Searching for the treasure of witch Lilly
Solving times tables will give you a password to go to the next level. This way your witch can help Lilly find the treasure.
This learning resource was added by students who participated in the Whiz Kids Contest for High School Student Teacher …
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Interactive exercise (7)Student (teacher training) -
Move and Mathics: Summenspel
Summenspel from Move and Mathics includes:
- Structure and insight of the number line (this will be the game board).
- Practicing addition and subtraction to 20, 100, 1000 and 10,000.
- Movement commands.
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Tangible material (3)Teacher -
Move and Mathics: Game package tables
Move and Mathics table game is a game package aimed at, among other things, automating the tables based on movement activities.
It consists of:
- nine board games (tables 2 to 10);
- 250 assignment cards consisting of DIY assignments and …
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Tangible material (8)Teacher -
Storytelling kiosk: Digital kamishibai
On the digital story kiosk there are 98 stories to see and this in 21 different languages. Via the touchscreen, children can quickly and easily choose a story in a language of their choice.
- the aim is appreciation of the home language and multiple …
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Tangible material (3) -
Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Wolf, Wolf what time is it?
Wolfje, wolf what time is it is an educational board game to practice clock reading.
There are three levels offered:
- clock reading to an hour and half hour accurate,
- clock reading up to 15 minutes and 5 minutes accurate,
- clock reading up to the …
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Tangible material (10) -
Make a square: Thinking puzzle
This puzzle consists of only four pieces. The idea is that students make a square with the pieces.
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Tangible material (6) -
The mysterious box: 3D puzzle
This puzzle consists of a box that is completely filled with eight blocks. Students try to figure out how the ninth block can also be put in the box.
A sheet with the solution can be requested.
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Tangible material