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Souvenirs: Suitcase
The souvenir suitcases were developed for supervisors in rest homes, residential and care centers, hospitals or senior citizens' associations. The aim is to have elderly people talk in groups about the themes of religion, school, sports, leisure …
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Tangible materialOther -
Alaambak: Interactive suitcase around crafts
The Alaambak takes you into the world of crafts. By using the suitcase you learn through all kinds of interactive work forms what a craft exactly is, where you can find them and why it is important to preserve crafts for the future.
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Support: If you are having psychological difficulties or want to support others
The app offers action tips and concrete knowledge to strengthen your own well-being and that of others.
- In the app you can work on self-care.
- You learn to recognize signals when someone has psychological problems.
- You will find information and tips …
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App or software -
Mission SDG: Escape suitcase
This mission can be undertaken by all groups of 12 to 28 participants aged 10 to 14 years.
The group receives a message from the year 2030. The world has become completely gray because many people have forgotten the sustainable development goals. By …
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Loose parts play cases
Playing with loose materials ensures creativity, collaboration, problem-solving thinking and lots of fun, during class or on the playground.
Get started right away with one of our ready-made play cases full of loose parts.
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Tangible materialOther function -
The Healthy Mouth Case: A box full of inspiration about oral hygiene
Would you like to work with your school on preventive oral care? The Healthy Mouth Cases are lending boxes full of material to introduce children and young people (with disabilities) to preventive oral care and dental visits. Through the materials …
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HeadingsMap: Addon
With this add-on you can see the table of contents of a web page on the left side of your screen.
Handy for students to quickly find their way in a long online text. They get to see the structure of the text and they can immediately click through to …
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App or softwareTeacher, Learning mentor -
Is that WEIRD?: The playing cards of the board game
This app contains all the playing cards of the board game Is that weird? , a game about mental health and quality of life. Have a playful conversation with each other about what you are experiencing in your life and what you think and feel about …
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App or software (6)Teacher, Other -
EDUbox Culture: Update
Stimulate the cultural awareness of young people with the EDUbox Cultuur. Update: with links to heritage and an orderable box.
The EDUbox Cultuur, an expanding view of the world wants to support teachers in getting young people from secondary …
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Tangible materialTeacher -
Back to then: Suitcase
Who remembers the Artis points, letter boards, jukeboxes, miniskirts and those typical Volkswagen vans?
Many of these objects from the 1950s and 1960s can be found in the suitcase Back to then , a nostalgic teaching package with a ready-to-use manual …
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archive case
On the basis of seven archive stories, the students are introduced to the profession of archivist. They come into contact with the richness of the local archives and learn the rules of good archive management. A local archive visit is also part of …
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Tangible material -
PNEC De Kaaihoeve: Educational material
You can borrow educational fieldwork material from PNEC De Kaaihoeve. These include search maps, material for soil research, water research, binoculars and even a bat detector.
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Tangible material