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Quarter rest, quarter note, eighth and sixteenth note: Rhythm wheel
This application works like a jackpot and is used as rhythm bingo. The user spins the wheel and 8 beats (2 bars) appear. In this first version you can get a quarter rest, quarter note, eighth note and/or sixteenth note. Students can perform this …
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Symmetry axes and mirroring
You solve the following exercises:
- draw lines of symmetry;
- indicate asymmetry;
- indicate whether a reflection has been drawn correctly;
- indicate similar figures.
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Dobble in spring and summer theme: Prowise Presenter
With this tool you can play the reaction game Dobble. Look for the identical symbol between two cards and win. This Dobble has a spring and summer theme.
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Activities to get warm: Prowise Presenter
On this page you will find four winter-themed activities:
- to jog,
- Just Dance,
- thermometer,
- Simon says.
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Name in braille: Prowise Presenter
Using this tool, students can write their own name in Braille.
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Christmas bingo: Prowise Presenter
Play (online) Christmas bingo with your class. Let the students fill their own bingo card and start the game. Then you just have to wait until someone calls bingo.
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Visit Mechelen library: 360° tour
This 360° tour was made in Het Predikheren, the library of Mechelen. You can use this tour to prepare for your first visit to the library. This way, students already have an idea of the layout and possibilities.
A visit is often very targeted, for …
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Halloween maze: Prowise Presenter
In this Halloween activity, look for letters hidden in a maze. Use the flashlight to find the letters of the word. Do you encounter a ghost? Then you cannot continue and you have to choose a different route.
Finally, the students try to make a word …
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Media literacy board game: Prowise Presenter
Students learn more about media literacy through questions. Students are asked questions about fake news, phishing, privacy, strong passwords, etc.
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Learning to program with LOGO
The Logo programming language was created in 1967, then few people thought about teaching children and young people how to program.
The principle is simple. You make Simon move the turtle by writing commands in the style of a programming language. …Translated by
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Teacher and master report: Prowise Presenter
With this report, students can evaluate you at the end of the school year.
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Who am I?
Spin the wheel.
Tell something about yourself based on the drawing you see.For example:
- You see a cat. You can tell something about your favorite animal. Or about your pet.
- You see a world map. You can tell something about a country you would like to …
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Interactive exercise (18)Teacher, Learning mentor