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TechFair: Interactive fair
There is a time to teach about new technologies. And there is a time to immerse your students in it from head to toe. That is exactly what we do at the very first TechFair in Technopolis.
Together with top companies from very diverse sectors, …
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Music Masterclasses: Complete method piano and music theory
Complete music methods are offered on the Music Masterclasses website. It is a combination of free and paying lessons. An overview of all courses can be found here .
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See-through compressor: Project InnoVET XR
Thanks to this project, a Mixed Reality application was created to allow students to get started with the screw compressor. Initially, students can look at the most important parts via an individual learning path. Secondly, students can carry out …
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Transpose: Chrome extension
Do you ever play along with a YouTube video to practice a song or learn from a music lesson? If you need to master a song in a different key, you can use this tool to adjust the pitch, repeat a section in a loop, or slow down the video to get the …
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Digital upskilling in the manufacturing industry
What influence does digitalization have on the workplace? This website zooms in on seven specific profiles in the manufacturing industry:
- line operator,
- machine operator,
- machine counter,
- warehouseman,
- mounting and assembly operator, …
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Starting with innovation in technical and vocational education: Inspiration guide
Do you work in a technical or vocational school and do you have an interesting innovative idea to improve the world of education and the labor market for yourself and your students?
Would you like to pour this into a project but don't know where to …
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Virtual reality: Drill press
This movie gives an impression of the Virtual reality drill press app that our gamifier has made for use on the Oculus Quest.
We are currently fine-tuning it, but it will soon be available for free. If you are interested in this app, please get in …
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Virtual Reality in TA Keerbergen
A good practical example of TA Keerbergen where several students can work simultaneously in Virtual Reality. More information in the video about the approach and the advantages of their working method.
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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Augmented Reality: COSMO research
Spatial AR from the COSMO study is briefly introduced here to give a first impression of what this means and how we use it.
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Spatial Augmented Reality
In De Hoge Kouter Kortrijk, special education, Spatial Augmented Reality is used to support students with assembly tasks. The school participates in the COSMO research in which the technology is further refined. Although special education is used …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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