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Sex education in preschool: Research
I am Marijke Luyten, a nursery education student at the Karel de Grote University College and this year I am conducting research into the best ways to approach sex education for 3-4 year olds during circle time.
The survey consists of a few open …
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Participation in research into numeracy
Would you like to participate in research into numeracy in the context of an ERASMUS+ project? This is a call for teachers to complete the survey below.
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Organization and Logistics: Learning path
In this learning path you will practice the following learning material around the logistics process of goods:
- safety and ergonomics;
- (internal) means of transport;
- signaling and stacking;
- prepare for shipment.
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Interactive exercise (5)Other function -
Healthy food: Learning path M&W
Through this learning path you will learn how to put together a healthy meal, prepare it and how to store food correctly.
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Making Sentences: Program
A program to learn to make sentences in any language.
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App or softwareOther function -
Calcularis: Remedial software for math
Calcularis is remedial software for math challenges such as dyscalculia. Students can thus strengthen their basic math skills. A multi-sensory learning model is used for this.
Calcularis adapts the training and learning content to the possibilities …
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Typing garden: The typing course that makes you grow
With Typing Garden, students learn to type quickly and well at school. Typtuin is popular with children because of the fun game environment in which students have to help save their garden from the reading-eating plant.
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Leeshelden: Program to practice technical reading
Leeshelden is a program to help students learn to read technically. The program can be used both preventively and remedially. With Leeshelden , the student also develops skills in reading comprehension.
Leeshelden can be used for the whole class as a …
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Final project: Learning to program and code
If you have followed all the previous learning paths, you can get started here to create a final project.
You will get to know the process of designing, developing and presenting new projects.
First, you study some sample projects. Then you will …
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The counter loop: Learning to program and code
The learning path focuses on using for loops, the counter loop.
In the first lesson you will learn to use an ascending variable to solve more complicated code puzzles.
In the second lesson you will practice using the counter loop. You try to complete …Translated by
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Variables: Learning to program and code
This learning path focuses on the use of variables.
In the first lesson you will practice variables in Sprite Lab.
In the second lesson, you explore repetitive designs using variables. You will discover how the variables code is easier to write and …Translated by
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Features: Learn to program and code
In the learning path you will discover that functions can be useful.
You use certain functions at the artist for this. Then you get to work with other types of functions to help the farmer harvest his crops.
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