-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
Translated by
Tangible material -
STEM spot: Planner
This planner helps you draw up a STEM project. This step-by-step plan focuses on the different phases of the learning process. More information can be found on the stemspot.be website.
Translated by
ImageOrganisation, company, NPO -
Crazy about myself junior: Conversation methodology
Conversation methodology with questions and dilemmas to start the conversation about mental health in children and young people in an accessible way.
Did you know that talking can really help? When we share what is going on in our hearts and minds, we …
Translated by
Tangible material -
Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
Translated by
Tangible material -
Finfun games: Game booklet
Game book about safe online payments and banking where you can test your knowledge.
Translated by
Tangible material -
Nutrition: Cascade of value retention
Nearly 900,000 tons of edible food is lost in Flanders every year. Households throw away a quarter of this at home. In the hospitality and catering industry, a lot of food surpluses also end up in incineration via the residual waste bag. In the …
Translated by
Image -
Are you crazy!? game
Game to work with your students on mental health. Through a role play, young people are made to think about how they deal with difficult situations, which less helpful reactions they can encounter and what they can do to feel better about …
Translated by
Tangible material -
Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
First aid for dental accidents: Info sheet
This information sheet was drawn up by the Flemish Institute for Oral Health and indicates what to do in the event of a broken or displaced (milk) tooth.
Translated by
Image -
Common sense, how is the fork on the handle?: Board game
As part of the Stem & Vork project, ILVO developed a board game in collaboration with Odisee Hogeschool and Luca School of Arts.
The aim of the game is to let young people between the ages of 12 and 99 experience what the business life of a farmer …
Translated by
Tangible material