-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
Board game: The most rewarding job
With this board game, students can get to know the service voucher sector and the job as a domestic worker better. They do not play against each other, but with each other in various assignments.
Translated by
Tangible material -
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
Translated by
Tangible material -
Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
Translated by
Tangible material -
Are you crazy!? game
Game to work with your students on mental health. Through a role play, young people are made to think about how they deal with difficult situations, which less helpful reactions they can encounter and what they can do to feel better about …
Translated by
Tangible material -
GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
Translated by
Tangible material -
Colette Zucchini's Quartet
How do you let children enjoy cauliflower, leek and pumpkin with taste? And how do you get children excited to get started in the seasonal kitchen?
The quartet play by Colette Zucchini, a trendy eco chicken, portrays nine vegetables and shows the …
Translated by
Tangible material -
Crazy about myself: The mental health game
Talking helps! Unfortunately, the threshold for starting a conversation about mental health is often very high.
Crazy about myself is a card game released by author and documentary maker Alwin Ritstier, who is best known for his YouTube channel …
Translated by
Tangible material -
The School Motivation Puzzle: A conversation tool for working with young people
Every young person sometimes goes through a difficult period in which school life does not run smoothly. Often they themselves do not find the words to indicate why things go wrong. “I don't know”, is the standard answer that …
Translated by
Tangible material -
Hexagonal thinking: Card set
Hexagonal thinking is an activating method that allows participants to come up with new ideas, think critically, debate and explain reasoning.
Each hexagon can hold one idea and connect to six other ideas. Depending on how you arrange the hexagons, …
Translated by
Tangible material -
Across the Border: A game about the world, alcohol, friendship, gaming and many other things
This game method about tobacco, alcohol, illegal drugs, gambling and gaming has been developed for young asylum seekers and refugees.
Over the border is a game where different teams play against each other. The language is simple. The themes …
Translated by
Tangible material