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Using generative AI safely and responsibly: Toolkit for the classroom
This toolkit, developed by Microsoft, is designed for teachers who teach students aged 13 to 15. It aims to introduce generative AI in an accessible way and build awareness among young people by illustrating the risks to safety and mental …
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Create a 360° tour with Xerte: Step-by-step plan
With Xerte you can create interactive 360° tours. A 360° image forms the basis of the tour. You can link another 360° image to this, so that users can, as it were, move around the location.
You can also make each 360° image interactive …
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LeerID Student Desk: Manual for students
On this page you will find the manual with which students can get started with the LeerID Student Desk. The LeerID Student Desk is the student section of LeerID. Here students can log in to manage their account themselves, for example to change …
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LeerID School Desk: Technical support for administrator
On this page you will find the manuals and information you need as a LeerID administrator to work with LeerID:
- How do you create LeerID accounts and how do you manage them afterwards?
- How can you make applications visible to your students in …
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Games in the classroom: Guidelines for successful learning goals
The Games in the Classroom handbook is intended as a guideline for teachers who want to incorporate video games into their lessons. You will find the background knowledge you need to use video games as educational tools. There are also many …
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Wise lessons, twelve building blocks for effective didactics: Mind map with didactic tips
Mind map with didactic tips based on the book Wise lessons: twelve building blocks for effective didactics (Surma, T., Vanhoyweghen, ea - 2019) . The mind map provides information, tips and digital tools for each of the twelve building blocks to use …
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Professional engagement and digital resources: ICT tips and tricks
Students and teachers at school often work in an electronic learning environment such as Smartschool and also in a cloud environment such as Microsoft 365 or Google Workspace. The syllabus from this contribution bundles a lot of ICT tips and …
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Booklet for the SprintPlus online learning program
You use the Sprint Book together with the online learning process for SprintPlus.
Students can work in groups or independently. In the book, students indicate what they can already do or have learned.
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Registering a coding activity at EU Code Week: How to guide
During the EU Code Week in October, many coding activities take place across Europe every year. The EU Code Week is a citizens' initiative aimed at making coding and digital skills accessible to everyone in a fun, attractive way.
By registering your …
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EU Code Week 2023: Toolkit
This toolkit bundles various accessible tools to get started with programming in the classroom or at school. With each application you will receive information about price, target group, requirements and a handy link to useful learning resources …
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EU Code Week 2023: Inspiration guide
In this concise inspiration guide you will find information and tips about organizing activities during EU Code Week. During this annual event, we pay attention to programming and computational thinking throughout Europe with various events, …
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Working with Canva: Guide and tips
With these practice sheets you can get started with Canva yourself. I've added my favorite fonts and search terms. Good luck designing your magazines.
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