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EV'nAR 2.0: Project InnoVET XR
The project provides teaching support material on alternative drive technologies in automotive technical education via MS hololens, tablet and smartphone (IOS and Android). Students learn about the technology interactively in a classroom or …
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VR trainers on track: Project InnoVET
Within this project, CVO Edukempen developed a TTT program in collaboration with PXL Smart ICT and PXL Education Innovation to use Vivista software. Car teachers from Campus Het Spoor were the first test audience of the TTT program and in this way …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Bed animals and camp captains - Vuile vingers
In this blog post you again get a nice corona tip, this time to plan indoors. Have your students pimp and recycle their old clothes with faces and let them make real camp mates for their self-made camp.
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Modular training in Flanders
An ever-changing society demands constant training for heavily geared to the needs and need for trained professionals. Such training should also take into account a wide diversity of students in vocational training.
Very often, students in …
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