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Wonder Chamber of TRUTH: Teaching package
The GUM offers a new temporary exhibition: Wonder Chamber of TRUTH, an exhibition about the many ways in which people search for the truth.
This teaching package focuses exclusively on this exhibition and serves to prepare your visit and also offers …
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Fact Checkers: Lesson Package
Not all information that appears online is always correct, or equally reliable. What is disinformation? How do you recognize it? What are reliable sources? How do social media algorithms work? How do you learn to fact check messages and images? …
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Privacy proof: Step-by-step plan for online escape room
You can use these documents as a step-by-step plan for the online escape room Privacy proof of iToolBox. Because two lessons are needed to make this escape room, you can use these fill-in pages so as not to lose answers you've found before.
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Be smart: Step-by-step plan for online escape room
This contribution contains files that can serve as guidance when following the escape room Be Smart from ITOOLBOX.
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Character Dictation: Special keys, characters and symbols
Assignment in which students have to draw the special keys of the keyboard, special characters, symbols and well-known logos of technology companies on a sheet.
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Exploring perspectives: Eye to eye, lesson 5
The students practice empathizing with different characters by thinking about which statement best fits which character (such as, for example, domestic cat, shelter owner, veterinarian, cat toy manufacturer). Then they get to work with the …
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Every pet is different: Eye to eye, lesson 4
The students use the framework of the five freedoms to look up the needs of different companion animals (dog, cat, guinea pig, rabbit, chicken, horse or pony) on the internet. They present it to the whole class from the animal's perspective.
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Needs of humans and animals: Eye to eye, lesson 3
In this lesson the students will look for the reasons why people bring an animal into their home and the possible consequences thereof, such as the fact that animals end up in a shelter. Through articles and research on the internet, the students …
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Animal ethics and welfare: Eye to eye, lesson 2
In this lesson, students explore their emotional attachment to animals through the theme of animal ethics. They do this by discussing whether animal rights belong in the constitution. They assume the role of adherents of anthropocentrism, …
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Making a board game: Teamwork
Make a party game.
This is a group work for 3 or 4 students.
Together the students develop a game that is later played by students of the first year during the history lesson.
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Digital reading tools: Encourage reading pleasure
The media reports daily about declining reading skills and reading pleasure. Research shows a link between reading motivation and reading skills: those who like to read will read more and be able to read better.
How can digital innovation increase …
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Media literacy: Learning path
The Media Literacy Learning Line summarizes which media literacy competencies an average child should develop at every age. She gives substance to the final objectives and curricula according to the framework of the Mediawijs Competency Model. A …
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