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Using generative AI safely and responsibly: Toolkit for the classroom
This toolkit, developed by Microsoft, is designed for teachers who teach students aged 13 to 15. It aims to introduce generative AI in an accessible way and build awareness among young people by illustrating the risks to safety and mental …
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Explore OctoStudio: All kinds of ideas
Here is a collection of ideas for creating and coding using OctoStudio. Discover different ways to combine code with everyday materials as tools. Some are full-fledged projects, others are little sparks to spark your own coding creativity.
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Art chat cards: Engaging in conversation through art
Our art chat cards invite you to talk to your class group based on a selection of works from the MSK collection.
Together you can talk about everyday topics such as clothing, hobbies, parties, holidays, the senses... In addition, it is a …Translated by
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Animated Easter Figures: Step-by-step plan Animated Drawings
Step-by-step plan and examples for digitizing your own drawing (Easter theme) using the Animated Drawings program
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Conditional Instructions with Cards: Programming Unplugged
After introducing conditionals , if statements and loops , the whole class can work together or in groups with this playing cards assignment. They do this using a pre-written program in a fake computer language or plain JavaScript.
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Code Week: Attendee Certificate Template
Are you participating in EU Code Week by organizing a programming activity in your class or school? Then you can give your students or colleagues a certificate of participation that proves that they developed computational thinking skills and …
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Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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Dealing with extremist online messages: Toolkit
The toolkit contains eleven detailed lessons with ready-to-use worksheets. The first lesson provides an introduction to information processing and automatic thinking, while the ten core chapters each address a specific fallacy or cognitive bias …
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PEGI Rating: Memory game
PEGI (Pan European Game Information) gives a rating and advice to newly released games. In this way they inform parents and gamers about possible dangers.
This memory can be used as an introduction to a chapter on video games, when using ICT ... …
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Reading challenge
This is a 20-day reading challenge where the pupils have to read something English every day for 10 minutes and keep a logbook of this. What they read is completely free to choose.
This was an assignment in preparation for an oral exam and this was …
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Twelve labors of Hercules: Create a trailer
then to make a trailer iMovie This is an ICT engagement where students must first seek the twelve labors of Hercules, gathering information on an online bulletin board (Padlet).
This method can also be applied to other projects for other subjects. …
Downloadable resource (10)Teacher, ICT co-ordinator