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Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
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Maqueen, educational robot: Micro:bit
Some examples of what you can do with a Micro:bit.
Among other things, I give two examples of how to make music with the Micro:bit. You can't make this music with the Micro:bit v1, but you can with v2.Translated by
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The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
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Drawing Pixels: Programming Unplugged
In this assignment students learn to code without a computer. In a playful way they learn to convert a code into a pixel drawing on the basis of a grid and a number.
Most of the drawings have to do with the sea theme.Translated by
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Who wins the team challenge in the class?: Course file 8.4
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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From caterpillar to butterfly - final evaluation with a quiz: Lesson 3.8
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Investigative learning about physical phenomena: Lesson 3.7
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Belgium, Europe and the world: Lesson sheet 3.1
In this detailed lesson example you can see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like in concrete terms. The games that you can …
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Step-by-step plan: How do you get started with Scoodle Play?
You will receive step by step instructions on how to log in and practice on Plantyn's Scoodle Play .
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3D drawing with Tinkercad
A step-by-step plan to get started with 3D drawing.
The students work online with Tinkercad.
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Micro: bit: Bibber game
This assignment combines programming with construction. We make a shivering game / nerve game, where a micro: bit keeps track of the number of touches. That can be expanded with sound, a cheat button, an evaluation with smileys, ...
This …
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Step-by-step plan and correction key at Blockly Games
On the Blockly Games website you learn programming step by step.
In this learning resource you will find a step-by-step plan and correction keys for the games:
- maze,
- bird,
- turtle,
- movie.
- music.
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