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Behind the scenes: Ten tips
Your students will be happy to give you advice on how to profile yourself smoothly on all those social media and apps. Their tips will probably make any webinar on the subject redundant. But to maintain their own well-being online, they can often …
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Tackling disinformation and promoting digital literacy: Guide
Practical tips, work plans, insights and warnings based on what works in digital literacy and education and training.
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Differentiation and enrichment material for the gifted: Overview
A table of materials and methods from publishers that can be used in differentiation and enrichment for cognitively strong learners.
It is stated for which subject and in which year they can be used.
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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SDGs: Inspiration bundle
Do you want to get started with the SDGs in your classroom, but are you not sure where to start? The Province of East Flanders made an inspiration list with educational games and physical material, online teaching material, visual material and …
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COVID-19: Game form
A preventive COVID-19 game for young and old to get started with.
The game allows the player(s) to experience first-hand what it is like to come into contact with the coronavirus as a vulnerable person or to do everyday things with a disability. If …
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Climate and environment: Interesting sites
A list of sites related to climate and the environment, stating the target group.
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The metro plan for citizens of the world
A tool to connect various perspectives and themes.
Do you find your way around the themes of global citizenship and can you link them together? This subway map will help you.
You can work on global citizenship in so many ways. Each school takes its own …
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The Time Travelers: Project
Goal of the Time Travelers
Pupils discover and design their own school environment. This participative STEAM project offers them the opportunity to explore their own school environment: what was developed in the past, what still stands today and how …
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Media literacy: Learning path
The Media Literacy Learning Line summarizes which media literacy competencies an average child should develop at every age. She gives substance to the final objectives and curricula according to the framework of the Mediawijs Competency Model. A …
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GoodFood@School: Step-by-step plan
With the GoodFood@School step-by-step plan you will work in seven steps to develop a sustainable food policy at your school. With useful tips, links to action sheets and inspiring examples from practice.
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SDGs at school: Inspirational guide Teach for SDGs
With this guide to SDGs , Perspective 2030 and 11.11.11 want to inspire teachers and school management and provide ideas.
It is a digital bundle, you do not need to print the document. The document is designed in such a way that you can easily …
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