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Before and after the hour: Help sheet
Using this drawing you can easily explain before and after the hour with a mnemonic.
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Climate Detectives: Become a climate detective and make a difference
This project was made possible by ESA. It challenges students to make a difference in understanding and protecting the Earth's climate. Students go through three phases.
- In phase 1 they look for a local climate problem. They formulate a research …
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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Count to 100: Game
Game to teach the students to count to one hundred.
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Translation machines and how to deploy in MVT
Through this online shared and editable document we collect and provide teaching methods, tips and examples about the use of translation machines such as Google Translate and DeepL in the classroom, so that you can put together something for your …
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Game forms in mathematics or math lessons: Lesson ideas and tips
In this presentation you will find tips on how you can get started with playing forms in your lesson.
In addition to a short theoretical explanation, some concrete examples follow. Other types of games can be found here:
- Circumference and area of …
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Didactics for integrated STEM education: Characteristics and learning objectives
Vision text on STEM education, with the following emphasis:
- Need for integrated STEM education
- Target audience
- Learning objectives of integrated STEM education
- Features of Integrated STEM Education
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STEM+ for the basics: How to implement STEM in primary schools?
How can we implement STEM in primary schools in a sustainable way?
STEM is always seen as an integrated story within the learning network. The focus is on integrated didactics for primary education.
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Digital learning in primary school: Taccle2
With this book you can immediately start using ICT in an integrated way in your classroom practice.
This book aims to address the specific needs of teachers who are looking for practical ideas on how to integrate ICT in the classroom of three to …
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This is how a computer thinks: Programming and computational thinking in education
How a computer thinks provides primary and secondary schools with information, practical examples and tools to teach students the basics of computational thinking and programming. In this way, schools can familiarize their students with the digital …
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CS Unplugged: Programming and computational thinking
The CS (Computer Science) Unplugged course contains examples and exercises to teach the basics of programming and computational thinking without the use of computers themselves.
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Primary education: Learning outcomes and development goals (2010)
Here you will find the final objectives for primary education and the development goals for kindergarten education version 2010.
Composition and author:
- Agency for Quality Assurance in Education and Training (AKOV)
- Curriculum
Product …
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